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Odur | Seigneur de la lumière dans le panth�on Nordique. |
Description | Titre: | Le seigneur aux quatre yeux | Alignement: | Chaotique / Bon | Portfolios: | Lumière, Soleil, Voyage | Domaines: | Fire, Magic, Moon, Sun. | Symbole: | Un soleil blanc sur fond étoilé | Rang divin: | Demi-Dieu | Arme divine: | Bastard sword | Clerg�: | Barbares, Mage, guerriers, |
Description | Il est l'époux de Freyja et peu de chose sont connus de lui. Odur est un dieux mystérieux, certains pensent que c'est un aspect de Woden. Chose sur son culte et peu popluaire et demeure obscure. | Domaines | Fire | Turn or destroy water creatures as a
good cleric turns undead. Rebuke,
command, or bolster fire creatures as
an evil cleric rebukes undead. Use
these abilities a total number of times
per day equal to 3 + your Charisma
modifier. This granted power is a
supernatural ability. | Niveau 1: | Burning Hands: 1d4/level fire damage (max 5d4). | Niveau 2: | Produce Flame: 1d6 damage +1/ level, touch or thrown. | Niveau 3: | Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type. Resist cold or fire only. | Niveau 4: | Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. | Niveau 5: | Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold. | Niveau 6: | Fire Seeds: Acorns and berries become grenades and bombs. | Niveau 7: | Fire Storm: Deals 1d6/level fire damage. | Niveau 8: | Incendiary Cloud: Cloud deals 4d6 fire damage/round. | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as a fire spell only. | Source: | Player's Handook |
| Magic | Use scrolls, wands, and other devices
with spell completion or spell trigger
activation as a wizard of one-half your
cleric level (at least 1st level). For
the purpose of using a scroll or other
magic device, if you are also a wizard,
actual wizard levels and these
effective wizard levels stack. | Niveau 1: | Magic Aura: Alters object’s magic aura. | Niveau 2: | Identify: Determines properties of magic item. | Niveau 3: | Dispel Magic: Cancels magical spells and effects. | Niveau 4: | Imbue with Spell Ability: Transfer spells to subject. | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. | Niveau 6: | Antimagic Field: Negates magic within 10 ft. | Niveau 7: | Spell Turning: Reflect 1d4+6 spell levels back at caster. | Niveau 8: | Protection from Spells: Confers +8 resistance bonus. | Niveau 9: | Mage’s Disjunction: Dispels magic, disenchants magic items. | Source: | Player's Handook |
| Moon | Character gain a spell resistance of 10 + cleric level. Moon Keeper
prestige class count in the cleric level. | Niveau 1: | Faerie Fire | Niveau 2: | Moon Ray: As scorching ray but elemental type (fire, ice, lightning, acid or sonic) at choice. | Niveau 3: | Moon Light: As daylight but moon colors at choice. | Niveau 4: | Dimension Door | Niveau 5: | Teleport | Niveau 6: | Analyze Dweomer | Niveau 7: | Prismatic Spray | Niveau 8: | Prismatic Wall | Niveau 9: | Meteor Swarm | Source: | MoonZar |
| Sun | Once per day, you can perform a greater
turning against undead in place of a
regular turning. The greater turning is
like a normal turning except that the
undead creatures that would be turned
are destroyed instead. | Niveau 1: | Endure Elements: Exist comfortably in hot or cold environments. | Niveau 2: | Heat Metal: Make metal so hot it damages those who touch it. | Niveau 3: | Searing Light: Ray deals 1d8/two levels, more against undead. | Niveau 4: | Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold. | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). | Niveau 6: | Fire Seeds: Acorns and berries become grenades and bombs. | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. | Source: | Player's Handook |
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