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Magyus | Dieu majeur des monstres (CE) dans le panth�on Sélarien. |
| Description | Titre: | Le maitre des expériences | Alignement: | Chaotique / Mauvais | Portfolios: | Mort-Vivant, Monstre, Expérience et Rituel diabolique. | Domaines: | Death, Deathbound, Evil, Pact, Summoner, Undeath. | Symbole: | Un monstre à deux têtes, dont une qui a plusieurs yeux et l'autre est un crane d'homme. | Rang divin: | Majeur | Arme divine: | Claw |
Domaines | Death | You may use a death touch once per day.
Your death touch is a supernatural
ability that produces a death effect.
You must succeed on a melee touch
attack against a living creature (using
the rules for touch spells). When you
touch, roll 1d6 per cleric level you
possess. If the total at least equals
the creature’s current hit points, it
dies (no save). | Niveau 1: | Cause Fear: One creature of 5 HD or less flees for 1d4 rounds. | Niveau 2: | Death Knell: Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level. | Niveau 3: | Animate Dead: Creates undead skeletons and zombies. | Niveau 4: | Death Ward: Grants immunity to death spells and negative energy effects. | Niveau 5: | Slay Living: Touch attack kills subject. | Niveau 6: | Create Undead: Create ghouls, ghasts, mummies, or mohrgs. | Niveau 7: | Destruction: Kills subject and destroys remains. | Niveau 8: | Create Greater Undead: Create shadows, wraiths, spectres or devourers. | Niveau 9: | Wail of the Banshee: Kills one creature/level. | Source: | Player's Handook |
| Deathbound | Your limit for creating undead animated with spells increase to three
times your caster level instead of the normal two times caster level. | Niveau 1: | Chill of the grave: Ray cause cold damage. | Niveau 2: | Blade of Pain and Fear: Creates blade of snashing teeth. | Niveau 3: | Fangs of the Vampire King: Grow vampire fangs. | Niveau 4: | Wither Limb: Cause enemy's limbs to wither. | Niveau 5: | Revive Undead: Restores undeath to undead that was destroyed up to 1 day/level ago. | Niveau 6: | Awaken Undead: Grand sentience to otherwise mindless undead. | Niveau 7: | Avasculate: Reduce foe to 0 hp and stun foe for 1 round by purging blood vessels. | Niveau 8: | Avasculate Mass: Reduce foe to 0 hp and stun foe for 1 round by purging blood vessels, wich can trap creatures in 20-ft. radius from victim. | Niveau 9: | Wail of the Banshee: Kills one creature/level. | Source: | Spell Compendium / Libris Mortis |
| Evil | You cast evil spells at +1 caster level. | Niveau 1: | Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Desecrate: Fills area with negative energy, making undead stronger. | Niveau 3: | Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Unholy Blight: Damages and sickens good creatures. | Niveau 5: | Dispel Good: +4 bonus against attacks by good creatures. | Niveau 6: | Create Undead: Create ghouls, ghasts, mummies, or mohrgs. | Niveau 7: | Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects. | Niveau 8: | Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only. | Source: | Player's Handook |
| Pact | Add Appraise, Intimidate, and Sense Motive to your list of cleric
class skills. | Niveau 1: | Command: One subject obeys one-word-command for 1 round. | Niveau 2: | Shield Other: You take half of subject’s damage. | Niveau 3: | Speak With Dead: Corpse answers one question/two levels. | Niveau 4: | Divination: Provides useful advice for specific proposed actions. | Niveau 5: | Stalwart Pact: You gain combat bonuses automatically when reduced to half hit points or lower. | Niveau 6: | Zealot Pact: You automatically gain combat bonuses when you attack someone of opposite alignment. | Niveau 7: | Renewal Pact: Creature is automatically healed if adverse condition affects it. | Niveau 8: | Death Pact: Deity brings you back from the dead automatically. | Niveau 9: | Gate: Connects two planes for travel or summoning. | Source: | Spell Compendium / Complete Divine |
| Summoner | Add +2 to your caster level for all Conjuration(summoning) or
Conjuration(calling) spells. | Niveau 1: | Summon Monster I: Calls outsider to fight for you. | Niveau 2: | Summon Monster II: Calls outsider to fight for you. | Niveau 3: | Summon Monster III: Calls outsider to fight for you. | Niveau 4: | Planar Ally, Lesser: Exchange services with an 8 HD outsider. | Niveau 5: | Summon Monster V: Calls outsider to fight for you. | Niveau 6: | Planar Ally: As leeser planar ally, but up to 16 HD. | Niveau 7: | Summon Monster VII: Calls outsider to fight for you. | Niveau 8: | Planar Ally, Greater: As lesser planar ally, but up to 24 HD. | Niveau 9: | Gate: Connects two planes for travel or summoning. | Source: | Spell Compendium / Complete Divine |
| Undeath | You gain the Extra Turning feat. | Niveau 1: | Detect Undead | Niveau 2: | Desecrate | Niveau 3: | Animate Dead | Niveau 4: | Death Ward | Niveau 5: | Circle of Death | Niveau 6: | Create Undead | Niveau 7: | Control Undead | Niveau 8: | Create Greater Undead | Niveau 9: | Energy Drain | Source: | Spell Compendium / Libris Mortis |
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