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Alashra

Déesse intermédiaire de la nuit (CG) dans le panth�on Elfique.
Description
Titre:Gardienne des rêves, Demoiselle de la nuit
Alignement:Chaotique / Bon
Portfolios:Nuit, Rêve, Charme, Sommeil, Communauté et Dance.
Domaines:Community, Darkness, Dream, Good.
Symbole:Une tête de licorne noire sur un croisant de lune, avec un fond mauve.
Rang divin:Intermédiaire
Arme divine:La lame du croisant
Domaines
Community
Use calm emotions as a spell-like ability once per day. Gain +2 bonus on Diplomacy checks.
Niveau 1:Bless: Allies gain +1 attack and +1 on saves against fear.
Niveau 2:Status: Monitors condition, position of allies
Niveau 3:Prayer: Allies gain +1 on most rolls, and enemies suffer -1.
Niveau 4:Tongues: Speak any language.
Niveau 5:Rary's Telepathic Bond: Link lets allies communicate.
Niveau 6:Heroes Feast: Food for 1 creature/level, cures and blesses.
Niveau 7:Refuge: Alters item to transport its possessor to you.
Niveau 8:Magnificent Mansion: Door leads to extraordimensional mansion.
Niveau 9:Heal, Mass: As heal, but with several subjects.
Source:Spell Compendium / Complete Divine

Darkness
Character gains the feat Blind fighting.
Niveau 1:Obscuring Mist: Fog surround you.
Niveau 2:Blindness/Deafness: Makes subject blinded of deafned.
Niveau 3:Blacklight:Create an area of total darkness.
Niveau 4:Armor of Darkness: Shroud grants deflection bonus, darkvision, and other effects.
Niveau 5:Darkbolt: Multiple bolts deal 2d8 damage and daze creatures.
Niveau 6:Prying Eyes: 1d4+1/level floating eyes scout for you.
Niveau 7:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 8:Power Word Blind: Blinds creature with 200 hp or less.
Niveau 9:Power Word Kill: Kills one creature with 100 hp or less.
Source:Spell Compendium

Dream
Because you have long delved into dreams and nightmares, you are immune to fear effects.
Niveau 1:Sleep: Puts 4 HD of creatures into magical slumber.
Niveau 2:Augury: Learns whether an action will be good or bad.
Niveau 3:Deep Slumber: Puts 10 HD of creatures to sleep.
Niveau 4:Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 of damage.
Niveau 5:Nightmare: Sends vision dealing 1d10 damage, fatigue.
Niveau 6:Dream sight: Your spirit can hear and see at a distace for 1 min./level.
Niveau 7:Scrying, Greater: As scrying, but faster and longer.
Niveau 8:Power Word, Stun: Stuns creature with 150 hp or less.
Niveau 9:Weird: As phantasmal killer, but affects all within 30 ft.
Source:Spell Compendium / Complete Divine

Good
cast good spells at +1 caster level.
Niveau 1:Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Niveau 2:Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
Niveau 3:Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
Niveau 4:Holy Smite: Damages and blinds evil creatures.
Niveau 5:Dispel Evil: +4 bonus against attacks by evil creatures.
Niveau 6:Blade Barrier: Wall of blades deals 1d6/level damage.
Niveau 7:Holy Word: Kills, paralyzes, slows, or deafens nongood subjects.
Niveau 8:Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
Niveau 9:Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only.
Source:Player's Handook

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