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Sith | Dieu de la corruption et de la destruction dans le panth�on Abylonien. |
| Description | Alignement: | Chaotique / Mauvais | Portfolios: | 6e dynastie | Domaines: | Chaos, Destruction, Trickery, Wrath, Hatred, Suffering. | Rang divin: | Majeur |
Domaines | Chaos | You cast chaos spells at +1 caster
level. | Niveau 1: | Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | Niveau 2: | Shatter: Sonic vibration damages objects or crystalline creatures. | Niveau 3: | Magic Circle against Law: As protection spells, but 10-ft. radius and 10 min./level. | Niveau 4: | Chaos Hammer: Damages and staggers lawful creatures. | Niveau 5: | Dispel Law: +4 bonus against attacks by lawful creatures. | Niveau 6: | Animate Objects: Objects attack your foes. | Niveau 7: | Word of Chaos: Kills, confuses, stuns, or deafens nonchaotic subjects. | Niveau 8: | Cloak of Chaos: +4 to AC, +4 resistance, SR 25 against lawful spells. | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a chaos spell only. | Source: | Player's Handook |
| Destruction | You gain the smite power, the
supernatural ability to make a single
melee attack with a +4 bonus on attack
rolls and a bonus on damage rolls equal
to your cleric level (if you hit). You
must declare the smite before making
the attack. This ability is usable once
per day. | Niveau 1: | Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5). | Niveau 2: | Shatter: Sonic vibration damages objects or crystalline creatures. | Niveau 3: | Contagion: Infects subject with chosen disease. | Niveau 4: | Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20). | Niveau 5: | Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures. | Niveau 6: | Harm: Deals 10 points/level damage to target. | Niveau 7: | Disintegrate: Makes one creature or object vanish. | Niveau 8: | Earthquake: Intense tremor shakes 80-ft.-radius. | Niveau 9: | Implosion: Kills one creature/round. | Source: | Player's Handook |
| Trickery | Add Bluff, Disguise, and Hide to your
list of cleric class skills. | Niveau 1: | Disguise Self: Disguise own appearance. | Niveau 2: | Invisibility: Subject invisible 1 min./level or until it attacks. | Niveau 3: | Nondetection: Hides subject from divination, scrying. | Niveau 4: | Confusion: Subjects behave oddly for 1 round/level. | Niveau 5: | False Vision: Fools scrying with an illusion. | Niveau 6: | Mislead: Turns you invisible and creates illusory double. | Niveau 7: | Screen: Illusion hides area from vision, scrying. | Niveau 8: | Polymorph Any Object: Changes any subject into anything else. | Niveau 9: | Time Stop: You act freely for 1d4+1 rounds. | Source: | Player's Handook |
| Wrath | Once per day, you can subtract a number of points from your Wisdom
score equal to or less than your cleric level. For every 2 points you
subtract from your Wisdom score, add 1 point and add them to your
Strength score. You suffer all the effects of reduced Wisdom,
including access to spells and bonus spells, reduction of Will saves,
and penalties on Wisdom-based skills. This trade between ability
scores lasts for 1 round per cleric level and cannot be ended prematurely. | Niveau 1: | Rhino’s Rush†: Next charge deals double damage. | Niveau 2: | Bull’s Strength: Subject gains +4 Str for 1 minute/level. | Niveau 3: | Rage: Subjects gain +2 to Str and Con, +1 on Will saves, –2 to AC. | Niveau 4: | Shout: Deafens all within cone and deals 5d6 sonic damage. | Niveau 5: | Righteous Might: Your size increases, and you gain combat bonuses. | Niveau 6: | Song of Discord: Forces subjects to attack each other. | Niveau 7: | Tenser’s TransformationM: You gain combat bonuses. | Niveau 8: | Shout, Greater: Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects. | Niveau 9: | Storm of Vengeance: Storm rains acid, lightning, and hail. | Source: | Spell Compendium |
| Hatred | Once per day as a free action, choose one opponent. Against that foe
you gain a +2 profane bonus on attack rolls, saving throws, and Armor
Class for 1 minute.
| Niveau 1: | Doom: One subject takes –2 on attack rolls, damage rolls,saves, and checks. | Niveau 2: | Scare: Panics creatures of less than 6 HD. | Niveau 3: | Bestow Curse: –6 to an ability score; –4 on attack rolls,saves, and checks; or 50% chance of losing each action. | Niveau 4: | Rage: Gives +2 to Str and Con, +1 on Will saves, –2 to AC. | Niveau 5: | Righteous Might: Your size increases and you gain combat bonuses. | Niveau 6: | Forbiddance : Blocks planar travel, damages creatures of different alignment. | Niveau 7: | Blasphemy: Kills, paralyzes, weakens, or dazes non-evil subject. | Niveau 8: | Antipathy: Object or location affected by spell repels certain creatures. | Niveau 9: | Wail of the Banshee: Kills one creature/level. | Source: | Spell Compendium |
| Suffering | You can use a pain touch once per day. Make a melee touch attack
against a living creature, which bestows on that creature a –2 penalty
to Strength and Dexterity for 1 minute on a successful attack. This
ability does not affect creatures that have immunity to extra damage
from critical hits.
| Niveau 1: | Bane: Enemies take –1 on attack rolls and saves against fear. | Niveau 2: | Bear’s Endurance: Subject gains +4 to Con for 1 minute/level. | Niveau 3: | Bestow Curse: –6 to an ability score; –4 on attack rolls,saves, and checks; or 50% chance of losing each action. | Niveau 4: | Enervation: Subject gains 1d4 negative levels. | Niveau 5: | Feeblemind: Subject’s Int and Cha drop to 1. | Niveau 6: | Harm: Deals 10 points/level damage to subject. | Niveau 7: | Eyebite: Subject becomes panicked, sickened, and comatose. | Niveau 8: | Symbol of Pain : Triggered rune wracks nearby creatures with pain. | Niveau 9: | Horrid Wilting: Deals 1d6/level damage within 30 ft. | Source: | Spell Compendium |
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