Jeux de r�le Qu�bec - Apocalypse Earth
Apocalypse Earth
Accueil
Atlas
Calendrier
Campagnes
Chronologie
Classes
�quipements
Feats
H�ros
Objets uniques
Organisations
Races
Religions
Skills
Monde
Apocalypse Earth
Belam
�den
Galaxia
Galaxya Version1
Moonzar
Quadras
Communaut�
Inscription
Forums
Liens utiles

Skills

Decipher Script (Int) Trained Only

Check: A character can decipher writing in an ancient language or in code, or interpret the meaning of an incomplete text. The base DC is 20 for the simplest messages, 25 for standard codes, and 30 or higher for intricate or complex codes or exotic messages. Helpful texts or computer programs can provide a bonus (usually a +2 circumstance bonus) on the check, provided they are applicable to the script in question.

If the check succeeds, the character understands the general content of a piece of writing, reading about one page of text or its equivalent in 1 minute. If the check fails, the GM makes a Wisdom check (DC 10) for the character to see if he or she avoids drawing a false conclusion about the text. (Success means that the character does not draw a false conclusion; failure means that the character does.)

The GM secretly makes both the skill check and the Wisdom check so the character can’t tell whether the conclusion drawn is accurate or not.

Try Again?: No, unless conditions change or new information is uncovered.

Special: A character can take 10 when making a Decipher Script check, but can’t take 20.

A character with the Studious feat gets a +2 bonus on all Decipher Script checks.

Time: Decipher Script takes 1 minute or more, depending on the complexity of the code.

Source: D20 Moderne/D20 Future

Copyright � 1996-2024